# Problems opening unity project on macOS

**URL:** https://discourse.kitware.com/t/problems-opening-unity-project-on-macos/1065
**Category:** Pulse Physiology Engine
**Created:** [July 20, 2023, 4:55am UTC](https://discourse.kitware.com/t/problems-opening-unity-project-on-macos/1065 "2023-07-20T04:55:28Z")
**Posts on this page:** 4
**Page:** 2

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### Author: ![dhuang101](https://discourse.kitware.com/letter_avatar_proxy/v4/letter/d/f475e1/32.png) [@dhuang101](https://discourse.kitware.com/u/dhuang101)
#### Post date: [July 27, 2023, 3:59pm UTC](https://discourse.kitware.com/t/problems-opening-unity-project-on-macos/1065/21 "2023-07-27T15:59:35Z")

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I am using 2021.3.9f1

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### Author: ![abray](https://discourse.kitware.com/user_avatar/discourse.kitware.com/abray/32/12_2.png) [@abray](https://discourse.kitware.com/u/abray)
#### Post date: [July 27, 2023, 6:30pm UTC](https://discourse.kitware.com/t/problems-opening-unity-project-on-macos/1065/22 "2023-07-27T18:30:46Z")

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See if you can build this dll and have unity recognize it on mac

> **[Unity - Manual: Managed plug-ins](https://docs.unity.cn/2021.3/Documentation/Manual/UsingDLL.html)**

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### Author: ![dhuang101](https://discourse.kitware.com/letter_avatar_proxy/v4/letter/d/f475e1/32.png) [@dhuang101](https://discourse.kitware.com/u/dhuang101)
#### Post date: [July 28, 2023, 3:05pm UTC](https://discourse.kitware.com/t/problems-opening-unity-project-on-macos/1065/23 "2023-07-28T15:05:32Z")

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You didn’t link anything besides the documentation on the managed plugins.  
Which dll did you want me to build?

edit: never mind I saw there is a tutorial towards the bottom of the page

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### Author: ![abray](https://discourse.kitware.com/user_avatar/discourse.kitware.com/abray/32/12_2.png) [@abray](https://discourse.kitware.com/u/abray)
#### Post date: [July 28, 2023, 6:36pm UTC](https://discourse.kitware.com/t/problems-opening-unity-project-on-macos/1065/24 "2023-07-28T18:36:03Z")

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There are steps on that page for making a dll in msvc, look at the `Create a DLL with Visual Studio` section. Just make that super simple dll and see if unity recognizes it as a managed dll

[Previous page](https://discourse.kitware.com/t/problems-opening-unity-project-on-macos/1065.md?page=1)
