# Unexpected Rendering Artifacts in VTK When Using Volume Rendering

**URL:** https://discourse.kitware.com/t/unexpected-rendering-artifacts-in-vtk-when-using-volume-rendering/1468
**Category:** Uncategorized
**Created:** [February 28, 2025, 6:29pm UTC](https://discourse.kitware.com/t/unexpected-rendering-artifacts-in-vtk-when-using-volume-rendering/1468 "2025-02-28T18:29:18Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![jalac](https://discourse.kitware.com/letter_avatar_proxy/v4/letter/j/f4b2a3/32.png) [@jalac](https://discourse.kitware.com/u/jalac)
#### Post date: [February 28, 2025, 6:29pm UTC](https://discourse.kitware.com/t/unexpected-rendering-artifacts-in-vtk-when-using-volume-rendering/1468/1 "2025-02-28T18:29:18Z")

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Hello

I’m working with VTK for volume rendering but encountering unexpected artifacts when visualizing medical imaging data. Specifically, I notice strange flickering or ghosting effects when rotating the volume, even with proper shading and transfer functions applied. 🙃

Adjusting sampling distance and interpolation methods improves it slightly, but the issue persists. 🤔

Has anyone else faced similar rendering artifacts in VTK? Could this be related to [devops](https://www.igmguru.com/cloud-computing/devops-certification-training) GPU driver compatibility, or is there an optimal setting to smooth out these visual glitches? Any insights or debugging techniques would be greatly appreciated! 🙂

Thank you!!
