Great. Glad that we are finally able to make this work😃
Great news. Thanks Aaron and Hamza! Very much looking forward to trying this in Unity 6. I am C++ and Docker impaired, but reasonably competent with Unity and C#. I’ll wait for the final pulse updates and give it a try.
Here are the unitypackages you can just import into your project
For Unity 2022.2
PulsePhysiologyEngine-4.3.2-2022.2.unitypackage
For Unity 2023.2+
PulsePhysiologyEngine-4.3.2-2023.2.unitypackage
I will need to update some docs and start the publication process
Not sure when I will get that going
Just tried this out in Unity 6000.1.8f1 with a WebGL build and works perfectly! Thanks again Aaron and Hamza!!!
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