Hi all,
I’ve working with some of the medications in Unity and I’m not seeing any differences when I administer medications at different dosages, rates of administration or when I change the method of administration. I’ve tried all kinds of combinations but I’m not seeing any notable differences.
In particular, I’ve been working with Succinylcholine, Rocuronium, Propofol and Epinephrine. For example, when administering epinephrine as substance bolus or via substance infusion heart rate increases by about 26% regardless of dosage concentration or rate. I’ve tried a wide range of values and I still see identical physiological response each time.
I’ve expanded the PulseActionOnClick
class a bit to fit our needs. To create new actions for the drugs that weren’t initially exposed I used the entries for Succinylcholine and Morphine as templates and alter the dosage parameters there.
I’m using Unity 2019.3.14f1
Best,
Mac