after i read your ref, how can i use “Arrhythmia action” ?
i’m implementing it in unity3d, and i can’t see any class\script with this name.
what am i missing?
I have not released a new version of the Unity asset to the store in a while
I hope to do so in the next month
I do have some builds you can test out here
But they only support windows currently.
Building an asset with all the various native libraries takes a while Here a version that should have arrhythmia in it
in the meanwhile , i have created more cases for the Pulse action on click class:
case PulseAction.SinusTachycardia:
{
SEArrhythmia seaR = new SEArrhythmia();
seaR.SetRhythm(eHeartRhythm.SinusTachycardia);
driver.engine.ProcessAction(seaR);
break;
}
and applying the action on click - to get the desired Arrhythmia.
i have a questions about it:
when im triggering Arrhythmia, can i control on the rate? making the waves faster\slower?
in your next release, will you support more Arrhythmia types?