iMSTK-Unity: Connective Tissue Burn and Tear

I am currently working with the “Connective Tissue Burn and Tear” scene. I am able to connect the tool to my haptic device and can use it to touch the HeartModel and the opposing sphere, as shown in the snapshots below. However, I am unable to burn the connective tissue. The console displays “starting/stopping burner,” but the connective tissue is not affected. Are there any additional steps I need to take?

Thank you.

Best,



Make sure that you have added the Connective Tissue as a burnable in the tool’s Burner script parameters. And, also that the Connective Tissue is in the colliding objects list of the tool.
Basically,
Device → Tool → Rigid → Colliding Objects → Connective Tissue (:heavy_check_mark:checked)
Device → Tool → Burner → Burnables → Connective Tissue (added to list)

Hi Shreeraj,

Thank you very much for your prompt response. Yes, it works now.

From Burnable.cs or Tearable.cs scripts, I see that they are now only applicable for line meshes. Is that correct? If yes, to apply it for area/volumetric meshes we need to modify the scripts, is there any instructions on how to do it?

Thank you.