iMSTK-Unity: making examples as in iMSTK repository

Hi, in iMSTK-Unity, I would love to create scenes as some examples implemented in the iMSTK repository. For example, are there any guidelines on how to make a scene like the one implemented in PBDTissueCutExample.cpp? I guess the first step is to write a cutting.cs script? Thank you.

Hi @MeKong,
You can start with reading the tutorial in the iMSTK-unity documentation here:
Tutorial — imstk-unity 2.0.0 documentation

After that, you can explore the provided examples that are packaged in iMSTK-Unity and also read more about individual components here:
Usage — imstk-unity 2.0.0 documentation