Oversedation Substance doubts.

No matter What i set the values for Dosage, Concentration Oversedation seems to be producing the same result is this intentional ?

Additionally, The Second does seems to have no effect on the patient

This is the result when my params are the default or with absurd numbers
The Absurd Setup

const SESubstance* oversed = pe->GetSubstanceManager().GetSubstance("Oversedation");

//// Create a substance bolus action to administer the substance
SESubstanceBolus bolus(*oversed);
bolus.GetConcentration().SetValue(10000,MassPerVolumeUnit::ug_Per_mL);
bolus.GetDose().SetValue(1000,VolumeUnit::mL);
bolus.SetAdminRoute(eSubstanceAdministration_Route::Intravenous);
bolus.GetAdminDuration().SetValue(50.0, TimeUnit::s);

The Non Absurd Setup

 const SESubstance* oversed = pe->GetSubstanceManager().GetSubstance("Succinylcholine");

 // Create a substance bolus action to administer the substance
 SESubstanceBolus bolus(*oversed);
 bolus.GetConcentration().SetValue(4820,MassPerVolumeUnit::ug_Per_mL);
 bolus.GetDose().SetValue(20,VolumeUnit::mL);
 bolus.SetAdminRoute(eSubstanceAdministration_Route::Intravenous);

Pulse does not model the overdosing of drugs, it maxes out effects at the maximum recommended dose. So going above that value will result in the same PD effects. You can read more here.

The Oversedation substance was created to simulate the physiology of a generic oversedation within our current drug modelling methodology.

So you will not get any more effect by rasing dosages past the Cmax
Although you can get a range of effects between that max dosage and 0