Physx 4.0 will be open source


#1

Just saw this. What are your thoughts? Is this something that could be added eventually to iMSTK?

@sreekanth.arikatla


#2

@NickMilef Last time I checked (which was a while ago) physX was purely based on position based dynamics (PBD). If that is still the case, we can do the same in imstk via PBD classes. However, I would not be surprised if they are doing something smart to get things to run faster which we can definitely borrow from.


#3

Drake is something we should check out though for robotics related features!


#4

Here is a full list of features

http://gameworksdocs.nvidia.com/PhysX/3.4/PhysXGuide/Index.html