Pulse 4.3 Release

Hi all,

We have released Pulse 4.3

In general, this means we have merged all the changes in the integration branch into the stable branch. In doing this we also run a full validation pass, which is currently, a manual process of us looking at scenario results and ensuring that trends in the simulated data reflect the expected bahavior in the literature. Everything is looking and behaving great with all these updates!

We are moving towards automating this validation analysis, but it is the long pole in the tent for releases…

We will be taking this version and building our Unity Asset and Unreal Plugin. So in doing this we may need to update some infrastructural code to fix any targeting associated with these work products. This should be done over the next few weeks.

If you are able to pull it and share any issues, we can look to see if we can address them as we create these work products.

We can also post intermediate builds, such as the Win64 binarys for Unity if that helps you test this new release out.

Thanks all, look forward to any feedback!

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