I’m trying to create a sepsis simulation with the Unity Asset. First, I’m trying to run a sepsis sim in Pulse Explorer by loading the Sepsis.json scenario file included with “engine-master”, but the patient vitals look quite normal to me. I notice that the Pulse Explorer UI does not include Sepsis as one of the available conditions – does that mean the Pulse Explorer doesn’t recognize sepsis as a condition, even if a scenario files specifies it?
IF I were able to run sepsis in the explorer, then I could generate a state file to load into the Unity Asset (at least I think that’s how one would do that). Do you have recommendations for other ways to generate a state and/or patient file with sepsis that I could run in the Unity Asset?
Thanks for your help!
PS: Loading the COPDSevereEmphysema.json file into the Pulse Explorer has the expected results on patient vitals.