Pulse Physiology Engine


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About the Pulse Physiology Engine category

The Pulse Physiology engine is a C++ library that simulates human physiology that will drive medical education, research, and training technologies. Pulse provides physiology data for standalone applications, training s…

2 October 25, 2017
Uisng Pulse for HoloLens 2 with ARM platform build 43 April 1, 2020
Towards Pulse 3.x 1 March 29, 2020
volume fractions do not sum to 1 2 March 24, 2020
Running combat multitrauma showcase outside of explorer 10 March 24, 2020
Query for Enum type properties in Java 6 March 16, 2020
Superbuild fails when building Pulse 21 February 11, 2020
Configure Error 7 January 29, 2020
Connecting hardware device to read heart rate. 5 January 28, 2020
Unity3D support? 3 March 4, 2019
Mechanical Ventilator 4 January 27, 2020
Query for EnvironmentConditions 6 January 23, 2020
Working example of Pulse with Java 4 January 23, 2020
Running verification tests 2 January 14, 2020
Eclipse java support 9 January 7, 2020
Maven support? 3 January 6, 2020
Problems on energy system. How to set correct intensity for an activity performed by different patients? 3 December 16, 2019
Using Pulse On Magic Leap 18 November 5, 2019
Build for android using unity 16 August 7, 2019
Using Pulse Unity Asset for UWP Apps with IL2CPP 24 July 29, 2019
Unity Implementation: error CS0246 12 July 8, 2019
Adding Audio Support to the Pulse Unity Asset 17 July 2, 2019
"Create a patient" problem. 6 December 11, 2018
Building error 33 July 12, 2018
Advanced Cardiac Life Support Scenarios 1 December 5, 2017
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